LCP 41. 黑白翻转棋

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class Solution {
private static final int[][] DIRECTIONS = new int[][]{{1, 0}, {-1, 0}, {0, 1}, {0, -1}, {-1, -1}, {1, 1}, {-1, 1}, {1, -1}};

public int flipChess(String[] chessboard) {
int m = chessboard.length, n = chessboard[0].length();

int maxCount = 0;

for (int i = 0; i < m; i++) {
for (int j = 0; j < n; j++) {
if (chessboard[i].charAt(j) == '.') {
// 在空余位置落下一颗棋子,并以此为起点寻找另一个黑色棋子
maxCount = Math.max(maxCount, bfs(chessboard, i, j));
}
}
}

return maxCount;
}

private int bfs(String[] chessboard, int i, int j) {
int m = chessboard.length, n = chessboard[0].length();

char[][] board = new char[m][n];
for (int k = 0; k < m; k++) {
for (int l = 0; l < n; l++) {
board[k][l] = chessboard[k].charAt(l);
}
}

int count = 0;

Queue<int[]> queue = new LinkedList<>();
queue.offer(new int[]{i, j});
while (!queue.isEmpty()) {
int[] point = queue.poll();
for (int[] direction : DIRECTIONS) {
int nextI = point[0] + direction[0], nextJ = point[1] + direction[1];
if (canReachAnotherBlack(board, point, direction)) {
// 能够到达最近的黑色棋子,在这段距离中,可能存在白色棋子,也可能不存在
// 如果存在白色棋子,则翻转、统计并加入队列继续延伸
while (board[nextI][nextJ] == 'O') {
board[nextI][nextJ] = 'X';
queue.offer(new int[]{nextI, nextJ});
nextI += direction[0];
nextJ += direction[1];
count++;
}
}
}
}

return count;
}

private boolean canReachAnotherBlack(char[][] board, int[] point, int[] direction) {
int m = board.length, n = board[0].length;

int nextI = point[0] + direction[0], nextJ = point[1] + direction[1];
while (nextI >= 0 && nextI < m && nextJ >= 0 && nextJ < n) {
if (board[nextI][nextJ] == 'X') {
return true;
} else if (board[nextI][nextJ] == '.') {
return false;
}

nextI += direction[0];
nextJ += direction[1];
}

return false;
}
}

References

LCP 41. 黑白翻转棋