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| class NumMatrix {
private final int[][] sumMatrix;
public NumMatrix(int[][] matrix) { int m = matrix.length, n = matrix[0].length; this.sumMatrix = new int[m + 1][n + 1];
for (int i = 1; i <= m; i++) { for (int j = 1; j <= n; j++) { this.sumMatrix[i][j] = this.sumMatrix[i - 1][j] + this.sumMatrix[i][j - 1] - this.sumMatrix[i - 1][j - 1] + matrix[i - 1][j - 1]; } } }
public int sumRegion(int row1, int col1, int row2, int col2) { row1++; col1++; row2++; col2++;
return sumMatrix[row2][col2] - sumMatrix[row2][col1 - 1] - sumMatrix[row1 - 1][col2] + sumMatrix[row1 - 1][col1 - 1]; }
}
|
References
304. Range Sum Query 2D - Immutable
剑指 Offer II 013. 二维子矩阵的和